-Unguided tank rounds and RPGs will now instantly destroy Jets, Attack Helicopters, and Scout Helicopters.
-Increased the power of the repair tool when killing soldiers or destroying vehicles slightly.
-Laser Guided missiles can now be distracted by Flares.
-AA Missiles should no longer kill the pilot instead of the vehicle.
-The IGLA and Stinger now lock on much more quickly and disable an attack aircraft in 1 hit, but have significantly reduced range.
-Added Horns to all Jeeps. (
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-Semiautomatic and automatic shotguns firing FRAG rounds now do slightly less splash damage.
-Bolt action sniper rounds now have a chance to kill at close range if the player is hit in the upper chest.
-Fixed the Rate of Fire when the USAS and MK3A1 are equipped with FRAG rounds. All other shotguns correctly had a reduced rate of fire with frags, except the USAS and MK3A1.
-USAS-12: Increased the initial recoil. Reduced the total pellets fired from 12 to 9.
-The MAV will now be destroyed when running into a soldier or vehicle at high speed. It is still possible to strategically sacrifice your MAV on a soldier; it will be destroyed in the process.
-The MAV can no longer be used as an elevator.
-The M224 Mortar can no longer be deployed in an area that is out of combat for another team like a home base or other protected spawn.
De la pure bombe ce patch !!!